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Ok... May I please have my pants back now? It's cold out here.

David Fulton @JackSmack

39, Male

Tabletop Game Dev

Orlando, Florida

Joined on 11/11/04

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JackSmack's News

Posted by JackSmack - December 25th, 2010

I got a great gift. My Dad was diagnosed with colon cancer this November. He just happened to request a colonoscopy and they found it. This was his first colonoscopy, so if your parents are over 50 remind them to get one... When they found the cancer they preformed surgery and took out 13 inches of his large intestine.

It turns out that he had the most aggressive form of cancer and they needed to check if the cancer had spread to his lymph nodes. So they took 42 of them out and tested them. Every one of them came back negative. So he doesn't need chemotherapy.

I got my Dad's health this Christmas, and little else. This year has made me realize how important family is since I live 500 miles away from them. I hope that no one takes family for granted and that you all had a great Christmas.

I got my Dad's health for Christmas!

Posted by JackSmack - November 30th, 2010

Howdy everypeoples!

I'm looking for a solid background artist and animator who is willing to work with me on a rather large project. I'm wanting to put together a team and some solid concept art for the game I'm writing and do a Kickstarter campaign to fund the development. I would like to have an artist in mind to work with me before trying kickstarter so I know how much money is needed for us to stay afloat while developing the game.

The game will have the humorous feel of the old Lucas Arts games Day of the Tentacle, or Sam and Max Hit the Road. If you don't have any clue what I'm talking about when I give you those titles well... do some research if you want to be taken seriously.

The goal with this game will be to sell it as a downloadable game like Mechinarium. NOT a free online flash game, though there will more than likely be a demo that will be released. I'm currently writing the script and plotting out all the puzzles.

I have a rough story arc that spans several games (episodes), and if the first game does well then it would grow from there.

I have just incorporated my company and I'm really taking this seriously. Money will of course be tight but being a productive part of the team would entitle you to a percentage of the revenue from game sales.

So if you are a fantastic artist who isn't in high school, or going to college soon or whatever, and you are willing to help me with a project that will take several months of work and doesn't pay very well up front let me know. I would love to take a look at your artwork here on Newgrounds or Deviant art and let you know what I think.

I have a few other projects that I'm finishing up soon and the first thing that will be needed is some concept art to show in the Kickstarter campaign. Also having the ability to record a bit of video of yourself and send it to me would be awesome. SUPER DUPER EXTRA bonus points if you live near Chicago.

As a sample of what I'm looking for here is some concept art from a game called Torchlight. I find that this style, perhaps a bit more simplified will be what we will be going after. I didn't draw this art, I just don't want to post to much about the game online yet if I can help it so I'm using this as an example of the style I would prefer.

I hope to hear from you.

Here is a link to a larger version of this image.

Looking for a background artist to join my team. (Hopefully a paid job.)

Posted by JackSmack - September 27th, 2010

I'm looking for an artist with a good amount of time that wants to help me make a cartoony horror game. It may or may not be a Halloween game.

It's a little complicated but just think a silly version of eternal darkness for the game cube and you will have an ok idea of what the game will be.

The are will be on an isometric grid and you will need to be ok with doing tiles. If you are interested let me know through a PM here on Newgrounds, with some samples of your previous work. This would be a project that you would need to start pretty quickly so if you are open and ready to go schedule wise you will stand a better chance.

I have a base engine done but I have other projects I have to finish that take priority. I may or may not get the game completed before Halloween just a heads up on that.

Posted by JackSmack - September 15th, 2010

I raged for quite a while when Steve Jobs broke my heart and said we couldn't put flash on the iPhone.

Now that the rules have been relaxed and flash is now aloud on the iPhone app store, I have reinstated my original plan.

I got my iPhone today and I ordered Web Design Premium CS5.

I needed some good news and the fact that I can make apps and try my hand at a new market is really exciting to me.

I have already made a test 'hello world' app and it works fine. The tricky part is that normal ads are not allowed in the flash games. So I'm thinking that I will make a free version with ads to the pay version of the game in it.

If anyone has a finished app that they would like published let me know if I can help you. I have already signed up for all the subscriptions that are needed and whatnot. Lets just say it's been a VERY expensive week for me.

Still I'm happy that I can look forward to making the apps as soon as I get my current projects completed. I have some awesome projects I'm working on with a few cool people right now so I can't pump out an app till after Halloween or so I think.

Anyone else taking the plunge into Flash iPhone apps?

OH, And by the way. If you are a Flash Animator living in or around Chicago and would be interested in working with me to make some awesome games over the next year PM me and show me your stuff.

CS5 is in the mail and I have an iPhone... Lets boogie.

Posted by JackSmack - September 7th, 2010

Hey everypeoples! Don't forget International Talk Like A Pirate Day is September 19th!

I'm wondering if there will be a small contest here on Newgrounds to commemorate it?

I haven't heard anything and it's sneaking up on us.

Also... I am looking into starting a HUGE project soon more on that later, though it will hopefully be really awesome when it's done.

Ok Bai!

International Talk Like A Pirate Day is September 19th!

Posted by JackSmack - August 25th, 2010

Hey everypeoples.

I just got interviewed by the team over at Addicting Games and I have been featured on their blog. If you are interested in reading a bit about me and my take on making flash games full time you should go over and take a look. It isn't a ton of info but it might let you know the path I have taken a little better.

http://blog.addictinggames.com/2010/08 /developers-corner-david-fulton/

OH, and I found some awesome stuff about Bump Mapping in flash I'm going to be trying out on one of my next games. Hopefully I can get it working cause it would be awesomeness.

http://www.derschmale.com/2008/05/17/2 d-bumpspecular-mapping/

I got interviewed by Addicting Games.

Posted by JackSmack - July 29th, 2010

I need some helpful people to test out Lifeguard Larry Deluxe on facebook for me. I just made the app and I just need a little help making sure it is working properly for everyone.

Click here to play!

Please if you haven't played the game give it a shot and tell your friends about it on facebook to help me keep bringing you guys games!

Lifeguard Larry Deluxe on Facebook needs your help!

Posted by JackSmack - July 12th, 2010

So I just released a new game that me and some close personal associates made for the Newgrounds Game Jam.

We only had 2 DAYS to make the game so it's a bit rough around the edges but it's pretty good.

I will more than likely look into making the text based engine more robust later on but I don't think I did to shabby of a job seeing as I programmed for 28 straight hours on this thing.




Posted by JackSmack - June 14th, 2010

Howdy Everypeoples!

Globs: Path of the Guru is finally done and in the portal! It took a while cause there is a website associated with it that I had to make.

Here is a link to the game. Globs: Path of the Guru

It has better graphics than the original, and a new Puzzle mode that has Portals and Bombs! Give it a shot and see if you like it!

In other news I'm attempting to make my next flash game in two weeks from start to finish. It's going to be tough but I think I can do it if I keep it simple. I'll update you later.

Globs: Path of the Guru is in the portal!

Posted by JackSmack - March 31st, 2010

Howdy Everypeoples!

So I have been working on a new game and I was wanting to run it through a bit of a wider test audience earlier in development to get some feed back on the difficulty of it.

I am wanting to keep the game challenging, so I am tracking quite a few statistics in this game, and I would love to hear your thoughts on it.

I know most people on Newgrounds will more than likely HATE this game with a passion. So feel free to be a dick about the style of the game if you need to get your prepubescent hormones in check.

If you can play through the game a couple times I will get some quality data that I can use to set the averages for each level. Also don't forget about the undo feature, if you have ideas of how to make it more noticeable let me know.

Here is a link to the game:
Globs 2 Path of the Guru

Please Help Beta Test my New Game: Globs 2 Path of the Guru!