Godspeed!!
Ok... May I please have my pants back now? It's cold out here.
Male
Tabletop Game Dev
Orlando, Florida
Joined on 11/11/04
Godspeed!!
@OmarShehata exactly! It's like the game dev equivalent of Torvald's quote...like "there are two types of games, those which are well architected, and those which are released"
And it's amazing the sort of stuff that beginners can make. Grand ambition and a lack of skill can come together in an amazing compromise that is nothing like what most established games are like.
I've said it before elsewhere on the site, but I think the most happy I was with making games was around the time I first started learning programming, which makes sense because it was still the "honeymoon period" of sorts. Where I didn't care about the tedium and didn't give a fuck about the level of polish on the finished product, because it felt amazing to be able to do just about anything - skills notwithstanding. Not that I'm dissatisfied nowadays, but it's harder to retain that amazement when you know what it's like under the hood and reality sets in.
I wonder if learning something completely new to me would cause that to return. Shaders are the next thing on my list of "fucking magic" that I have yet to tackle. Now to graduate uni first...
OmarShehata
Yesss! This resonates so much with me:
"I love that I made these games so poorly, not because I'm proud of the quality of the work, but because I FINISHED the games and released them"
" And when you become more skilled you know the "right way" to do stuff and often use that as an excuse to work slowly and not sprint excitedly toward the goal of releasing a game."
"revisit the good old days where I was just excited to make weird stuff and share it with people."
There's definitely something really special about finishing something and sharing it with the world. Making the compromises you need to make to sculpt your vision into something others can experience.
Best of luck finishing your game! Really curious to see what you make.